{"id":3234,"date":"2013-06-08T09:39:40","date_gmt":"2013-06-08T06:39:40","guid":{"rendered":"http:\/\/daimon.me\/blog\/?p=3234"},"modified":"2013-06-29T18:24:03","modified_gmt":"2013-06-29T15:24:03","slug":"ryzom-primul-contact","status":"publish","type":"post","link":"http:\/\/daimon.me\/blog\/2013\/06\/ryzom-primul-contact\/","title":{"rendered":"Ryzom, primul contact"},"content":{"rendered":"<div class=\"entry\">\n<p>Dac\u0103 tot m-am apucat <a href=\"https:\/\/daimon.me\/blog\/2013\/04\/ryzom-mini-introducere\/\" target=\"_blank\">s\u0103 vorbesc despre Ryzom<\/a>, hai s\u0103 v\u0103 prezint \u015fi regiunea-tutorial numit\u0103 Silan.<\/p>\n<p style=\"text-align: center;\">~*~<\/p>\n<p style=\"text-align: justify;\">&#8230; dar \u00een primu&#8217; r\u00e2nd s\u0103 discut\u0103m partea cu crearea unui personaj. Ave\u0163i de ales \u00eentre 4 rase, fiecare cu continentul ei propriu unde-\u015fi are &#8220;casa&#8221;. G\u00e2ndind pe termen lung, alegerea rasei nu va influen\u0163a cu nimic mecanica jocului; nu conteaz\u0103 c\u00e2t de scund sau albastru e\u015fti, tot at\u00e2ta <em>damage<\/em> ((Stric\u0103ciune (?) )) faci \u015fi tot acelea\u015fi op\u0163iuni le vei avea \u00een final. Ca roleplay poate conta \u00eens\u0103 oarecum, \u00een sensul c\u0103 e mai u\u015for s\u0103 construie\u015fti un profil dac\u0103 ai caracteristicile rasei: trykerii-s mai doritori de libertate, mari comercian\u0163i da&#8217; altfel s\u0103ritori fa\u0163\u0103 de aproapele lor; fyro\u015fii-s mai ursuzi \u015fi gata s\u0103-\u0163i sus\u0163in\u0103 opinia cu toporu&#8217;, mati\u015fii-s ne\u015fte &#8220;cine-s-io-futu-m\u0103-n-cur&#8221; f\u0103r\u0103 pereche, mari artizani \u015fi purt\u0103tori de intrigi, iar zoraii ni\u015fte spirituali\u015fti \u015fi pacifi\u015fti convin\u015fi. Eu unul m\u0103 amuz interpret\u00e2nd un fyros mai <em>level-headed<\/em> ((genu&#8217; rabid pacifist, \u00een puternic contrast cu caracteristicile rasei)), da&#8217; e p\u00e2n\u0103 la urm\u0103 o chestie de gusturi. \u00cen orice caz, frizura \u015fi tatuajele le pute\u0163i schimba mai apoi &#8211; \u00eens\u0103 forma trupului nu. Face\u0163i femeie cu \u0163\u00e2\u0163e mari din prima dac\u0103 asta vre\u0163i s\u0103 vede\u0163i.<\/p>\n<p style=\"text-align: justify;\">Rasa conteaz\u0103 \u00eens\u0103 oarecum pe termen scurt. Fiecare neam are straiele \u015fi armele lui proprii, iar pentru a putea <em>crafta<\/em> alte tipuri de produse ave\u0163i a cheltui o groaz\u0103 de puncte ((Skill points)) pe care ca \u00eencep\u0103tor nu le ave\u0163i. Prin urmare, dac\u0103 \u0163ine\u0163i musai s\u0103 pute\u0163i construi chestii specifice unei anumite rase \u00eenc\u0103 de la \u00eenceput, s\u0103 alege\u0163i rasa respectiv\u0103 e o idee bun\u0103 ((C\u0103uta\u0163i bmsite.net \u015fi vede\u0163i la sec\u0163iunea Dressing Room)). Mae\u015ftrii de pe un continent v\u0103 vor \u00eenv\u0103\u0163a s\u0103 construi\u0163i doar chestii specifice rasei care tr\u0103ie\u015fte acolo, prin urmare ideal este ca la plecarea din Silan s\u0103 opta\u0163i spre a merge la casa voastr\u0103. C\u0103l\u0103toria \u00eentre regiuni \u015fi continente este simpl\u0103 prin teleportare &#8211; dac\u0103 ave\u0163i un pact valabil; \u00eens\u0103 pentru a avea un pact trebuie s\u0103 ajunge\u0163i \u00een fiecare loc cel pu\u0163in o dat\u0103 pe jos ((C\u0103l\u0103toritul astfel se nume\u015fte trekking)), iar ca \u00eencep\u0103tor solo e (aproape) imposibil. O c\u0103l\u0103torie de ie\u015fire din lacuri ((Casa trykerilor, continentul Aeden Aqueous e numit colocvial <em>lakes<\/em> \u00een englez\u0103)) este printre cele mai dificile din joc, ca atare va dura ceva timp p\u00e2n\u0103 s\u0103 prinde\u0163i un grup care s\u0103 v\u0103 ajute; \u00een contrast, \u00eentre jungl\u0103 \u015fi de\u015fert e mai u\u015for de c\u0103l\u0103torit. Oricum, \u00eentr-un interval de aproximativ o s\u0103pt\u0103m\u00e2n\u0103 e imposibil s\u0103 nu g\u0103si\u0163i ajutor pentru a c\u0103l\u0103tori ((Depinde de anotimp, dac\u0103 e iarna \u00een joc atunci e \u015fi plin de animale agresive .. ori ai grup capabil ori ri\u015fti decimarea pe drum. \u00cen contrast, vara \u015fi toamna po\u0163i c\u0103l\u0103tori aproape singur)).<\/p>\n<p style=\"text-align: justify;\">Vi se d\u0103 s\u0103 alege\u0163i o &#8220;specializare&#8221; \u00eentre cele 4 clase de baz\u0103 (fighter, mage, harvester \u015fi crafter), chestie care e complet irelevant\u0103 din moment ce oricum le ve\u0163i \u00eencerca pe toate c\u00e2ndva. Op\u0163iunea de magician v\u0103 ofer\u0103 vraja Fear, nu stric\u0103 s-o prime\u015fti gratis fiind ea olecu\u0163 mai scump\u0103 dac\u0103 tre&#8217; s-o cumperi ca \u00eencep\u0103tor. Alternativ, specializarea crafter v\u0103 d\u0103 un model de \u0163oale extra (pe l\u00e2ng\u0103 cizme ceea ce \u015ftie oricine), lucru \u015fi el costisitor. Alege\u0163i un nume ((Preferabil nu m\u0103rci \u00eenregistrate gen Marlboro, personaje u\u015for recogniscibile din pop culture gen Severussnape, cuvinte din vocabularul de baz\u0103 sau titluri nobiliare gen &#8220;Adriantheking&#8221; \u015famd)) \u015fi putem \u00een final purcede.<\/p>\n<p style=\"text-align: center;\">~*~<\/p>\n<p style=\"text-align: justify;\">Ne trezim \u00een fa\u0163a lui Chiang the Strong, conduc\u0103torul zonei de refugia\u0163i numit\u0103 Silan ((De ce refugia\u0163i? Din calea urgiei .. dar despre asta citi\u0163i \u00een <em>lore.<\/em>)). Vorbi\u0163i cu el, apoi \u00eencet-\u00eencet explor\u00e2nd tab\u0103ra \u00eei ve\u0163i descoperi \u015fi pe mae\u015ftrii care v\u0103 vor antrena \u00een cele 4 skilluri. Sugestia mea pentru un \u00eencep\u0103tor (de fapt oricine) este s\u0103 \u0163ine\u0163i mereu harta deschis\u0103 \u015fi pe zoom mediu, astfel ve\u0163i \u015fti mereu unde v\u0103 afla\u0163i \u00een raport cu \u00eemprejurimile. Pune\u0163i stegule\u0163e de marcaj pentru tot, absolut tot .. trainers, v\u00e2nz\u0103tori de arme \u015fi armuri, v\u00e2nz\u0103torul de materiale, zonele kami \u015fi karavan din tab\u0103r\u0103, e incredibil de u\u015for s\u0103 te pierzi.<\/p>\n<p style=\"text-align: justify;\">Ca o sub-noti\u0163\u0103, eu \u00een orice joc prima dat\u0103 verific care-s tastele \u015fi op\u0163iunile ((Key mapping and options)), asta \u00een Ryzom se rezolv\u0103 cu tastele K respectiv U. \u00cemi place s\u0103 adaug taste pentru <em>strafing<\/em>, foarte utile pe l\u00e2ng\u0103 cele default care doar rotesc camera. La fel, tastele pentru selectat membrii echipei le am puse pe F1-F8, \u00een loc de ceea ce au ales developerii. Doar zic.<\/p>\n<figure id=\"attachment_3251\" aria-describedby=\"caption-attachment-3251\" style=\"width: 600px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/daimon.me\/blog\/wp-content\/uploads\/2013\/04\/1.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-3251\" title=\"Chiang the Strong\" alt=\"\" src=\"https:\/\/daimon.me\/blog\/wp-content\/uploads\/2013\/04\/1.jpg\" width=\"600\" height=\"321\" srcset=\"http:\/\/daimon.me\/blog\/wp-content\/uploads\/2013\/04\/1.jpg 600w, http:\/\/daimon.me\/blog\/wp-content\/uploads\/2013\/04\/1-500x267.jpg 500w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/a><figcaption id=\"caption-attachment-3251\" class=\"wp-caption-text\">Un personaj s\u0103rac lipit p\u0103m\u00e2ntului<\/figcaption><\/figure>\n<p style=\"text-align: justify;\">Nu intru \u00een detalii despre fiecare quest \u00een parte, <a href=\"http:\/\/ballisticmystix.net\/?p=silan\" target=\"_blank\">exist\u0103 tutoriale<\/a> \u00een limba englez\u0103 destul de detaliate\u00a0 ((\u015ei ca o observa\u0163ie secundar\u0103, <strong>dac\u0103 nu \u00een\u0163elege\u0163i limba englez\u0103<\/strong> c\u00e2t s\u0103 pute\u0163i citi f\u0103r\u0103 gre\u0163uri tutorialul, <strong>mai bine v\u0103 l\u0103sa\u0163i<\/strong>. Nu e WoW, distrac\u0163ia nu vine din hack &amp; slash. Sunt de citit mereu Chestii Importante.)). \u00cen schimb pot oferi sfatul s\u0103 v\u0103 apuca\u0163i de misiuni de la to\u0163i 4 trainerii simultan, multe v\u0103 trimit \u00een acela\u015fi loc \u015fi s\u0103 face\u0163i chestii similare; cel mai eficient e s\u0103 ai 2-3 misiuni care te trimit departe de tab\u0103r\u0103 simultan. Chatul Region este o excelent\u0103 resurs\u0103 pe care-i bine s-o exploata\u0163i din plin, orice \u00eentrebare ave\u0163i nu ezita\u0163i s-o pune\u0163i; \u00een general lumea e s\u0103ritoare \u015fi dr\u0103gu\u0163\u0103 ((Cel pu\u0163in e dr\u0103gu\u0163\u0103 dac\u0103 nu sunte\u0163i \u0163\u0103rani, gen s\u0103 v\u0103 apuca\u0163i s\u0103 cer\u015fi\u0163i bani \u015fi echipamente, chestii pe care oricum le ve\u0163i primi \u00een urma misiunilor)).<\/p>\n<p style=\"text-align: justify;\">Ve\u0163i muri incredibil de des la \u00eenceput, e normal s\u0103 se \u00eent\u00e2mple. Pur \u015fi simplu nu ave\u0163i nici via\u0163\u0103 suficient\u0103, nici \u00eendem\u00e2narea s\u0103 ie\u015fi\u0163i dintr-o situa\u0163ie de rahat pe puterile proprii. Asta e, ave\u0163i 4&#8217;30&#8221; la dispozi\u0163ie s\u0103 fi\u0163i sculat din com\u0103, un simplu &#8220;rez please&#8221; \u00een Region face minuni dac\u0103 da\u0163i \u015fi ni\u015fte minime detalii (timp r\u0103mas p\u00e2n\u0103 la respawn, locul aproximativ unde sunte\u0163i, etc). Dac\u0103 nu v\u0103 readuce nimeni \u00een puteri ve\u0163i suferi o penalizare ((death penalty)), un <em>debuff<\/em> care face ca orice experien\u0163\u0103 pe care a\u0163i primi-o s\u0103 fie cheltuit\u0103 pentru descre\u015fterea penalit\u0103\u0163ii; trece repede, c\u00e2teva kills \u015fi a\u0163i sc\u0103pat, uneori s-ar putea s\u0103 fie mai eficient s\u0103 v\u0103 da\u0163i respawn dec\u00e2t s\u0103 a\u015ftepta\u0163i p\u00e2n\u0103 fuge cineva din cel\u0103lalt cap\u0103t de hart\u0103. S\u0103 not\u0103m c\u0103 punctele de penalizare se vor cumula timp de 10 mor\u0163i consecutive dac\u0103 nu sc\u0103pa\u0163i de ele, apoi nu se mai adun\u0103. Au \u015fi cerurile mil\u0103 fa\u0163\u0103 de omu&#8217; nenorocos &#8230;<\/p>\n<p style=\"text-align: justify;\">Un detaliu peste care mul\u0163i \u00eencep\u0103tori sar este faptul c\u0103, de\u015fi pute\u0163i antrena orice skill, exist\u0103 modalit\u0103\u0163i eficiente \u015fi modalit\u0103\u0163i ineficiente s\u0103 o face\u0163i. Spre exemplu magia suge grav dac\u0103 n-o face\u0163i purt\u00e2nd amplificatoare, ve\u0163i face mult prea pu\u0163in <em>damage<\/em> \u015fi ve\u0163i avea <em>casting times<\/em> prea lungi ca s\u0103 ave\u0163i vreo \u015fans\u0103 de supravie\u0163uire; iar dac\u0103 \u00een Silan ve\u0163i primi amplificatoare bunicele spre bune de la maistru, odat\u0103 ajun\u015fi \u00een mainland tre&#8217; s\u0103 c\u0103sca\u0163i ochii atent la procentajele oferite de diverse <em>amps<\/em>. Pe l\u00e2ng\u0103 asta, \u0163oalele <em>light<\/em> sunt singurele care nu v\u0103 adaug\u0103 penalit\u0103\u0163i de nici un fel, \u00een schimbul faptului c\u0103 ve\u0163i primi <em>damage<\/em> aproape ca \u015fi cum a\u0163i fi dezbr\u0103cat; armurile <em>medium<\/em> \u015fi <em>heavy<\/em> v\u0103 adaug\u0103 malus, tot a\u015fa cum armele v\u0103 adaug\u0103 \u015fi ele. Acest malus v\u0103 cre\u015fte costurile pentru ac\u0163iuni (Mana ((numit\u0103 Sap \u00een joc)) \u015fi distan\u0163a maxim\u0103 \u00een magie, Stamina \u00een melee, Concentrarea (Focus) dac\u0103 s\u0103pa\u0163i), lucru care poate c\u0103 nu-i de dorit da&#8217; nici nu poate fi evitat mereu. Magicianul va evita HA ((Heavy armor)) ca pe r\u00e2ie, accep\u0163i c\u0103 LA este alegerea corect\u0103 \u00een scenariul t\u0103u, accep\u0163i c\u0103 e\u015fti un soi de <em>glass cannon<\/em> \u015fi te compor\u0163i ca atare lovind de la distan\u0163\u0103. \u0162\u0103ranu&#8217; cu barda oricum tre&#8217; s\u0103 se apropie de animale \u015fi obligatoriu va primi lovituri, a\u015fa c\u0103 protec\u0163ia sporit\u0103 a armurilor grele e de preferat. Purtatul cu sine a dou\u0103 seturi diferite de armuri este cert preferabil scenariului \u00een care v\u0103 g\u0103si\u0163i fug\u0103rit de lupi, f\u0103r\u0103 absolut nici o \u015fans\u0103 s\u0103 evita\u0163i mu\u015fc\u0103turile.<\/p>\n<p style=\"text-align: justify;\">De fapt, purtatul cu sine al unui coechipier este cea mai bun\u0103 protec\u0163ie. Fie c\u0103-i healer fie c\u0103 v\u0103 ajut\u0103 \u00een alt fel, prezen\u0163a unei a doua persoane v\u0103 va scuti de moarte \u00een foarte multe cazuri. Jocul e construit astfel \u00eenc\u00e2t s\u0103 descurajeze oamenii solo. N-ave\u0163i po\u0163iuni, n-ave\u0163i self-heal dec\u00e2t sporadic, ori lucra\u0163i cu cineva ori a\u015ftepta\u0163i \u00eentre killuri p\u00e2n\u0103 v\u0103 plictisi\u0163i.<\/p>\n<figure id=\"attachment_3252\" aria-describedby=\"caption-attachment-3252\" style=\"width: 600px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/daimon.me\/blog\/wp-content\/uploads\/2013\/04\/2.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-3252\" title=\"Level up\" alt=\"\" src=\"https:\/\/daimon.me\/blog\/wp-content\/uploads\/2013\/04\/2.jpg\" width=\"600\" height=\"347\" srcset=\"http:\/\/daimon.me\/blog\/wp-content\/uploads\/2013\/04\/2.jpg 600w, http:\/\/daimon.me\/blog\/wp-content\/uploads\/2013\/04\/2-500x289.jpg 500w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/a><figcaption id=\"caption-attachment-3252\" class=\"wp-caption-text\">Melee si light armor, o alegere stilistica<\/figcaption><\/figure>\n<p style=\"text-align: justify;\">Odat\u0103 ce a\u0163i atins nivelul 30 \u00een orice skill pute\u0163i lua misiuni \u015fi de la Chiang \u00eensu\u015fi, iar kami\/karavana v\u0103 vor oferi \u015fi ei misiuni c\u00e2nd \u00eencheia\u0163i antrenamentul \u00een magie respectiv s\u0103pat ((Nu-s misiuni obligatorii, dar pl\u0103tesc foarte bine \u015fi nici nu-s foarte dificile)). Eu unul achiesez la p\u0103rerea general\u0103 c\u0103 un nivel 35-40 \u00een orice skill este suficient pentru a p\u0103r\u0103si tutorialul, odat\u0103 ce a\u0163i terminat toate misiunile existente. Mult, mult mai important dec\u00e2t nivelul este <strong>s\u0103 fi citit<\/strong> ce v\u0103 spun trainerii, sunt informa\u0163ii f\u0103r\u0103 de care nu v\u0103 ve\u0163i putea adapta pe continent, \u015fi pe care mul\u0163i juc\u0103tori s-au plictisit s\u0103 le toooot repete. \u00cen plus, profita\u0163i \u015fi juca\u0163i-v\u0103 cu sistemul de c\u0103r\u0103mizi ((ac\u0163iunile-s compuse din <em>stanzas<\/em> pentru care pl\u0103ti\u0163i cu <em>credits<\/em>; \u00een trecut stanzele erau numite bricks, unii juc\u0103tori \u00eenc\u0103 le spun a\u015fa)), acela\u015fi damage \u00een magie \u00eel pute\u0163i ob\u0163ine pl\u0103tind fie cu hit points fie cu distan\u0163\u0103 \u015fi casting time, sau o combina\u0163ie \u00eentre ele. Idem, o ac\u0163iune de dat cu paru&#8217; poate s\u0103 v\u0103 coste stamina p\u00e2n\u0103 la epuizare, sau pute\u0163i s\u0103 da\u0163i \u00een doru&#8217; lelii cu ac\u0163iunea <em>default<\/em> \u015fi s\u0103 nu prea face\u0163i damage, \u00eens\u0103 nici s\u0103 nu v\u0103 consuma\u0163i ceva \u00een decursul procesului. Se poate face power-leveling odat\u0103 ajun\u015fi pe continent, da&#8217; informa\u0163ii de baz\u0103 mai greu s\u0103 convingi pe cineva s\u0103 repete pentru baba surd\u0103. \u015eti\u0163i cum zic linucsi\u015ftii \u015fi to\u0163i oamenii tehnici? RTFM, read the fucking manual. Noa, tutorialul din Silan e un mini-manual pentru juc\u0103tor.<\/p>\n<figure id=\"attachment_3253\" aria-describedby=\"caption-attachment-3253\" style=\"width: 373px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/daimon.me\/blog\/wp-content\/uploads\/2013\/04\/3.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-3253\" title=\"Exemplu de actiune\" alt=\"\" src=\"https:\/\/daimon.me\/blog\/wp-content\/uploads\/2013\/04\/3.jpg\" width=\"373\" height=\"638\" srcset=\"http:\/\/daimon.me\/blog\/wp-content\/uploads\/2013\/04\/3.jpg 373w, http:\/\/daimon.me\/blog\/wp-content\/uploads\/2013\/04\/3-292x500.jpg 292w\" sizes=\"auto, (max-width: 373px) 100vw, 373px\" \/><\/a><figcaption id=\"caption-attachment-3253\" class=\"wp-caption-text\">Doua stanze care costa, una care pl\u0103teste. Ac\u0163iunea poate fi \u00eenv\u0103\u0163at\u0103.<\/figcaption><\/figure>\n<p style=\"text-align: center;\">~*~<\/p>\n<p>Cam at\u00e2t despre Silan, de vorbit ar fi multe .. \u00eens\u0103 e mai simplu de \u00een\u0163eles c\u00e2nd chiar joci.<\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Dac\u0103 tot m-am apucat s\u0103 vorbesc despre Ryzom, hai s\u0103 v\u0103 prezint \u015fi regiunea-tutorial numit\u0103 Silan. ~*~ &#8230; dar \u00een primu&#8217; r\u00e2nd s\u0103 discut\u0103m partea cu crearea unui personaj. Ave\u0163i de ales \u00eentre 4 rase, fiecare cu continentul ei propriu unde-\u015fi are &#8220;casa&#8221;. G\u00e2ndind pe termen lung, alegerea rasei nu va influen\u0163a cu nimic mecanica &#8230;<\/p>\n","protected":false},"author":4,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[50],"tags":[],"class_list":{"0":"post-3234","1":"post","2":"type-post","3":"status-publish","4":"format-standard","6":"category-jocuri","7":"anons"},"_links":{"self":[{"href":"http:\/\/daimon.me\/blog\/wp-json\/wp\/v2\/posts\/3234","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/daimon.me\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/daimon.me\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/daimon.me\/blog\/wp-json\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"http:\/\/daimon.me\/blog\/wp-json\/wp\/v2\/comments?post=3234"}],"version-history":[{"count":1,"href":"http:\/\/daimon.me\/blog\/wp-json\/wp\/v2\/posts\/3234\/revisions"}],"predecessor-version":[{"id":3408,"href":"http:\/\/daimon.me\/blog\/wp-json\/wp\/v2\/posts\/3234\/revisions\/3408"}],"wp:attachment":[{"href":"http:\/\/daimon.me\/blog\/wp-json\/wp\/v2\/media?parent=3234"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/daimon.me\/blog\/wp-json\/wp\/v2\/categories?post=3234"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/daimon.me\/blog\/wp-json\/wp\/v2\/tags?post=3234"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}